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May 15, 2023May 15, 2023

Learn about the different Sorcerer spells in Diablo 4.

By Jason Rodriguez on June 1, 2023 at 11:31AM PDT

The Sorcerer is one of the classes that you can choose in Diablo 4. Wielders of the arcane arts, these casters can call on the elements, each with particular effects, to strike down their foes. Here's our Diablo 4 Sorcerer skills overview guide to help you with various abilities that you can unlock.

The Diablo 4 Sorcerer uses three different magic schools:

Additionally, the Diablo 4 Sorcerer has a unique mechanic called Enchantment. Basically, there are two extra slots unlocked at levels 15 and 30, whereupon you can assign spells that will provide passive bonuses. You can learn more in our Enchantments guide.

Moreover, the classes in the game use tiers/groupings for each skill and talent, unlocked once you've spent enough skill points. We list them down in the sections below, further subdividing them based on connected nodes/upgrades. Lastly, don't forget to take a look at the Sorcerer talents/perks.

Basic skills are always available to cast. They deal fairly low damage, but are your bread-and-butter abilities.

Spark - Launches a lightning bolt that shocks an enemy four times.

Frost Bolt - Throws a bolt of frost that deals damage and chills foes.

Fire Bolt - Hurl a flaming bolt that deals damage and applies a burning DoT.

Arc Lash - Generate arc lightning in front of you; every 10 swipes stuns enemies for two seconds.

Core skills (and those in subsequent tiers/groupings) cost mana. They're fairly reliable in combat. You'll unlock them once you've spent at least two skill points.

Incinerate - Channel a beam of fire; damage per second (DPS) increases over time.

Fireball - Hurl an exploding ball of fire that does AoE damage.

Frozen Orb - An orb that chills and shoots piercing shards; will then explode and chill enemies once more.

Ice Shards - Launch five shards; +25% increased damage versus frozen enemies.

Chain Lightning - Chains between enemies (up to six times).

Charged Bolts - Release five bolts of lightning along the ground.

Defensive skills are used to get out of a bind. They'll either keep you protected, or improve your movement/traversal. Spending at least six skill points will let you pick from these options.

Flame Shield - Activate to become immune (i.e., cannot be damaged and all negative effects are removed) for two seconds; burns surrounding enemies.

Teleport - Transform into lightning and surge to the target location to deal damage; become unstoppable when cast (i.e., remove all control impairing effects).

Ice Armor - This barrier-type effect lasts for six seconds, absorbing 30% of your base HP; 10% of your damage dealt is added to this barrier.

Frost Nova - Freeze enemies around you for two seconds.

Conjuration skills, as expected, are those that will cause the Sorcerer to summon or spawn creations made of energy. These become available once you've spent 11 skill points.

Hydra - Summon a three-headed Hydra that spits fire; maximum of one Hydra active at any given time.

Ice Blades - Conjure blades to slash enemies; 30% chance to make them vulnerable.

Lightning Spear - Create a spear of lightning that tracks opponents.

Mastery skills are devastating spells that can help turn the tide of each battle. These can be selected once you've spent 16 skill points.

Blizzard - Cause a Blizzard in an area, dealing damage while continuously chilling enemies.

Meteor - Strike a wide area and burn the target location.

Firewall - Create a wall of flame that burns enemies for eight seconds.

Ball Lightning - This orb slowly moves forward while zapping foes.

In Diablo 4, Ultimate skills are those that truly make a difference, causing tremendous damage or enhanced effects. You may choose only one Ultimate skill after spending at least 23 skill points.

Deep Freeze - Become immune for four seconds while encased in ice; continually deal damage and chill enemies; deal extra damage when the effect expires.

Inferno - Spawn a fiery serpent that burns enemies in an area for eight seconds.

Unstable Currents - For 10 seconds, any Shock spell you cast will also activate a random Core, Conjuration, or Mastery Shock skill.

Find all of our Diablo 4 guides in the guides hub.

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Spark Frost Bolt Fire Bolt Arc Lash Incinerate Fireball Frozen Orb Ice Shards Chain Lightning Charged Bolts Flame Shield Teleport Ice Armor Frost Nova Hydra Ice Blades Lightning Spear Blizzard Meteor Firewall Ball Lightning Deep Freeze Inferno Unstable Currents